The third game's other Expansion Pack "Armageddon's Blade" occurs after the eventual victory of Erathia and its allies in the third game. The other nations on Antagarich - the barbarian nation of Krewlod and the lizardman nation of Tatalia - take this as an opportunity to bite off a little of their neighbour's territory while they are all distracted with each other: thus beginning the eight-way "Restoration War". Queen Catherine leads a force of the Enrothian army to reclaim control of her homeland with the aid of Erathia's local allies AvLee (elven nation) and Bracada (wizard nation). King Gryphonheart of Erathia has died and the enemies of Erathia (the Antagarich branch of the Kreegan Invasion, the Dungeon Overlords of Nighon, and the Necromancers) take the opportunity of its weakened state to launch attacks against it. Instead it occurs on the southern continent of Antagarich.
#Heroes of might and magic 3 castles series#
The third game is the first in the series to move the action away from the continent of Enroth. It is around this point that the Kreegans (a race of demons) invade the North-West of Enroth and the North-East of Antagarich (the continent Erathia is located on). The two have a son together (Nicolai, an NPC in Might and Magic VI). What it did not include was a continuation of the main storyline - this would continue in the third installment (and installment 6 of the related Might and Magic series).īackstory for the games Heroes 3 and M&M 6 states the canonical victor of the second to be Roland: By the time of those two games, he is King of Enroth, married to Catherine Gryphonheart, heir to the throne of Enroth's ally, Erathia. The expansion pack, Price of Loyalty, included four new campaigns and some improvements to game balance. His next three successors died similar deaths before Roland is accused of murdering them and goes into hiding, leaving the fifth Royal Seer to declare Archibald the king. The Royal Seer who was supposed to make the decision unfortunately died in a boating accident. The second game's campaign centers around a civil war between two brothers, Roland (good) and Archibald (not-so-good) Ironfist who are having some disagreements about who should be king of Enroth after their father's death. The player gets to chose which of the four warlords they control during the single-player campaign - however the canonical ending is a victory for Morglin Ironfist and the foundation of the Ironfist Dynasty.
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Ironfist himself quickly establishes himself as a fourth player in this power struggle. Enroth is a contested land: Warlords Lord Slayer, Queen Lamanda, and Lord Alamar are locked in a civil war for control of the continent. Fleeing with his few loyal followers through a portal, he finds himself on another planet, in the land of Enroth. Lord Morglin Ironfist is ousted from his homeland by his cousin, Ragnar. Might and Magic 7 shares setting with Heroes 3, and runs between 3 and its expansion pack Armageddon's Blade. There are occasional crossovers between the series: Might and Magic 6 shares a setting with Heroes of Might and Magic 1 and 2, and runs almost concurrently with Heroes 3. Famous both for its extremely high quality and its sheer number of Expansion Packs for the later games.Īccording to both That Other Wiki and the fansite Age of Heroes, the series was inspired when someone had the idea of combining the walk-around-the-map-trying-to-save-the-world strategy of the earlier NWC game King's Bounty with the Role Playing Game aspects of Might and Magic. Heroes of Might and Magic is a series of turn-based strategy computer games created by NewWorldComputing. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE.
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#Heroes of might and magic 3 castles manual#
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